AI Insights · Timothy · January 2022
Top 5 Battlefield Commander Games on iOS in UAE Q4 2021
Explore the performance trends of the top battlefield commander games on iOS in the UAE during Q4 2021, including weekly revenue, downloads, and active users.
The fourth quarter of 2021 saw interesting trends for the top battlefield commander games on iOS in the United Arab Emirates. Here’s a detailed look at the performance metrics for the leading titles.
انتقام السلاطين from ONEMT displayed a fluctuating revenue pattern, starting with around $100K at the beginning of October and experiencing a dip to approximately $25K by early December. However, revenue saw a resurgence, reaching around $42K in mid-December and ending the year at about $59K. Weekly downloads for the game varied, peaking at 705 in mid-November before tapering off to 81 by the end of December. Active users showed a slight decline from 2.4K at the end of September to about 1.8K by the end of the year.
Revenge of Sultans, also from ONEMT, had a varied revenue stream, starting at approximately $69K at the end of September and experiencing peaks and troughs, with the highest revenue of around $132K in late November. Weekly downloads were minimal, with a notable spike to 59 in late November but generally remaining low. Active users were also sparse, reaching a high of 36 in late November but decreasing to 18 by mid-December.
Clash Royale from Supercell showed consistent performance in terms of revenue. Starting with around $19K in late September, it peaked at approximately $74K in mid-December. Weekly downloads for the game were stable, with numbers ranging from 1.3K to nearly 2.9K throughout the quarter. Active users remained robust, beginning at over 42K in late September and climbing to over 62K by the end of December.
War Eternal by ONEMT had a more modest revenue trajectory, starting with about $1.9K in late September and reaching a peak of around $7K in late November. Weekly downloads were minimal, with occasional spikes, but generally remained low. Active users hovered around 400 throughout the quarter, dipping slightly to 353 in mid-December before recovering to 382 by the end of the year.
Art of War: Legions from Fastone Games experienced a revenue peak of approximately $5.8K at the end of September, followed by a general decline with minor fluctuations, settling at about $751 by the end of December. Weekly downloads saw a peak of 737 in early November but dropped significantly, ending the year at 81. Active users started strong at 2.7K in late September but declined steadily, reaching around 1.3K by the end of December.
These insights are based on data from Sensor Tower, which provides more comprehensive analytics for further exploration.